Okay, damn that Skyrim. I bought it because all the other kids bought it and I was tired of listening to them wax on and on about it. I really wanted to play it, because my initial forray was positive.
And it’s only gotten better.
I don’t know what happened to Bethesda, because they usually put out a good game that has moderate disappoint. But I haven’t been disappointed yet. It’s a good game – I have had maybe two glitches at the maximum, and all my powers seem adequate (nothing nerfed or ruined). It’s beautiful, it’s detailed and it’s well done. I get hooked into another hour so easily.
But it’s not for people with AD.
Seriously, I wander aimlessly, sometimes tackling dungeons and sometimes taking quests. But I’m essentially trying to avoid being disappointed. Or doing something too soon. Which only makes it harder to actually go into a dungeon that looks important on the outside. Even worse, I find locations and move on to the next one that pops up on my compass, because I just want to fast travel everywhere and not miss anything.
So if there was a large complaint for me about Skyrim it’s that THE GAME IS TOO SANDBOX-Y. So much so that I can’t focus on what exactly I’m supposed to do that won’t hurt the main quest (or any other quest to join a group or something). Best Buy has this huge game guide, but I’ve bought like four of those in the past for Bethesda games and they are terribly indexed. Bleh.
But I have five shouts and nine dragon souls. That means I have four extra souls in case I level up my other shouts. Still, the dragons are getting harder to lure in close for a kill, which means I waste 15 minutes here and there attacking a flying beast that is only going to fly away later. >_<
Also, playing Saints Row the Third co-op spoils the single player mode forevar. I barely got anywhere and was having a blast last time we played. But I haven’t actually played it alone to get any farther. It seems to be less fun with just myself. Still a great game, but it’s so much sweeter with another player driving/shooting.