Posted in WWG Updates on January 24, 2007 |
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WorldWorks Games is a growing company in the gaming world. Founded and driven by illustrator and cardstock wrangler Denny Unger and co-piloted* by Paul Senior, WWG provides many a cardstock terrain piece for innumerable roleplaying and miniature gaming fanatics. They support several genres for popular gaming, including:
They even have their own fantasy world called Arcraetia, where they develop independent and linked adventures to run! With each adventure comes a trove of exciting terrain add-ons for already existing terrain sets, as well as cardboard standies and other interesting goodies (the recent Coins of the Realm was developed with this realm in mind). Developed by WWG fans who have joined the staff (authors Bob Cooper and Joel Sparks, kitbashed by Aubrey Erickson, accompanied by illustrators Alberto Silva and Matt Cuenca).
I joined the community (which is absolutely superb, btw) in 2005. Throughout last year, their staff has grown to include several talented writers, designers, kitbashers and illustrators. They have teamed up with several other terrain developers, like StoneEdges Eric Galand and Ebble‘s Chris Roe, to continue to provide many cardstock alternatives to expensive terrain gaming.
For those new to the cardstock terrain building, they even supply some tutorials. I own a few sets myself, and I haven’t had to use the tutorials since the instructions are well-written and fairly in-depth, but you never know when you may want to see how other people do it. If you are super-stuck, you can always go to their user forums and ask questions (everyone in the community is more than happy to help). In fact, we more than welcome/encourage you to join the forums to be a part of our growing base.
I’ll be updating this blog with their newest releases as soon as they come out, as well as cover some of their old releases. I’ll have a WWG tag for you to use to check out what releases and news I’ve reported.
Denny’s just restarted his sneak peek blog for the site here, so feel free to keep an eye on it for updates as well!
* This is actually a Flight Simulator joke.
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